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Grand Theft Auto: San Andreas
Bewertung3.6star icon
  • 5 Mio.+

    Installiert

  • Rockstar Games

    Entwickler

  • Aktion

    Kategorie

  • USK ab 18 Jahren

    Inhaltsbewertung

  • [email protected]

    Entwickler-E-Mail

  • http://www.rockstargames.com/privacy

    Datenschutzrichtlinie

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Redaktionsrezensionen

Grand Theft Auto: San Andreas isn't just a game; it's a cultural landmark. Released in 2004 by Rockstar Games, it took the open-world formula of its predecessors and exploded it into a sprawling, living, breathing state. You step into the shoes of Carl 'CJ' Johnson, returning to his gang-ruled neighborhood of Grove Street after his mother's murder. The core loop is pure, unadulterated freedom: drive, shoot, explore, and cause chaos, all while navigating a gripping story of betrayal, power, and redemption. It's a game for anyone who ever wanted to be the star of their own crime epic, from casual players drawn to the sandbox mayhem to hardcore fans invested in its deep RPG-lite systems and world-building. For me, the initial hook was the sheer scale. The trailers promised not just one city, but three—Los Santos, San Fierro, and Las Venturas—and a countryside in between. The hype was real, fueled by word-of-mouth about its unprecedented scope and the infamous 'Hot Coffee' mod controversy. It promised an experience that felt less like playing a game and more like inhabiting a world.

Jumping in, the sheer density of San Andreas was overwhelming in the best way. The controls, while clunky by today's standards, became second nature quickly. The learning curve was gentle for the core driving and shooting, but the game constantly introduced new layers: gang territory wars, vehicle customization, dating, gambling, and even a fitness system where eating too many burgers would make CJ fat. My personal highlight was the moment I realized the map's true scale. Flying a plane from the gritty streets of Los Santos over the Mount Chiliad wilderness to the neon glow of Las Venturas felt like a genuine road trip. The immersion was unparalleled for its time. The radio stations, from West Coast Classics to K-DST, curated a perfect soundtrack. The UI was functional, and the progression from a low-level gangster to a casino-heisting kingpin felt earned. Despite some technical jank and occasional difficulty spikes, the world was so compelling that I lost hundreds of hours just living in it.

Having played countless open-world games since, from 'Just Cause' to 'Watch Dogs', San Andreas remains the benchmark for pure, systemic ambition. I've revisited it more than most modern titles. Why? Because its heart is in the right place. Compared to later, more polished Rockstar titles like GTA IV or V, San Andreas is unapologetically fun-first. Its systems, from the RPG stats to the gang wars, create emergent stories that feel uniquely yours. It does 'living world' better than many contemporaries by making you care about CJ's journey—his family, his friends, his stats. It stands out because it's not afraid to be silly, serious, and expansive all at once. While later games refined the shooting and driving, few have matched the sheer volume of 'stuff to do' and the tangible sense of your character growing and changing within the world. It's a messy, brilliant, and deeply personal experience that defined a generation of gaming.

Merkmale

  • State-Sized Sandbox 🗺️: Explore three massive, distinct cities and the vast countryside connecting them, offering an unparalleled sense of scale and adventure for its era.
  • Character RPG Systems 🏋️: Manage CJ's skills like stamina, muscle, fat, and even respect through activities like working out, eating, and completing missions, making your progression feel personal.
  • Gang Territory Warfare ⚔️: Recruit homies and engage in dynamic street battles to reclaim Grove Street's turf from rival gangs, adding a persistent, strategic layer to the open world.
  • Immersive 90s Life Sim 🎧: Engage in side activities like gambling in casinos, customizing cars at mod shops, dating girlfriends, and listening to era-defining radio stations, building a rich atmospheric backdrop.

Profis

  • Unmatched Scope & Ambition 🌆: The transition from gangbanger to casino magnate across three cities creates an epic narrative journey few games have ever attempted, let alone delivered.
  • A World That Feels Alive 🎶: The legendary soundtrack, hilarious talk radio, reactive pedestrians, and countless hidden interactions make Los Santos and beyond feel genuinely lived-in and dynamic.
  • Pure, Unfiltered Fun 💥: The game prioritizes entertaining gameplay and player freedom over realism, resulting in a joyous, chaotic sandbox where you can go from a bike race to a jetpack heist in minutes.

Nachteile

  • Dated Controls & Combat 🎮: By modern standards, the shooting mechanics are clunky and the targeting system can be frustrating, especially during more difficult firefights.
  • Notorious Difficulty Spikes 😤: Certain missions (we're looking at you, 'Wrong Side of the Tracks' and 'Supply Lines') are infamous for their punishing and sometimes unfair design, requiring extreme patience.
  • Visual & Technical Jank 📺: Even in remastered versions, the game shows its age with awkward animations, pop-in textures, and occasional bugs that can break immersion.

Haftungsausschluss

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